Each source directory contains a Code::Blocks .cbp file. There is also a .workspace file that references them all, in the VS/ subdirectory. Project files have several targets available.
Dependencies are:
- cairo-devel for the library
- gtkmm-2.4-devel and libglademm-2.6-devel for the example GTK editor.
Files in editor-gtk/include/FxGenLib may be broken (they are actually NTFS symlinks); in such case, copy or symlink them again using originals from Src/FxGenLib.
I checked out the latest SVN but wasn't able to find any codeblocks project files. Is it currently impossible to compile for/on Linux? Please update the INSTALL file.
Build system uses the Code::Blocks IDE
Each source directory contains a Code::Blocks .cbp file. There is also a .workspace file that references them all, in the VS/ subdirectory. Project files have several targets available.
Dependencies are:
- cairo-devel for the library
- gtkmm-2.4-devel and libglademm-2.6-devel for the example GTK editor.
Files in editor-gtk/include/FxGenLib may be broken (they are actually NTFS symlinks); in such case, copy or symlink them again using originals from Src/FxGenLib.
Thank you :)
Thank you :)
Can't build on arch linux 64bit
I opened the code blocks workspace file and tried to build, but there is not 64 bit support it seems.
So I guess I just want to let you know that there's one guy who would like the app to work on his 64bit linux system
(there's another one btw: http://forum.freegamedev.net/index.php?t=msg&th=1421 )
Latest svn...
Glad to see development going!
I checked out the latest SVN but wasn't able to find any codeblocks project files. Is it currently impossible to compile for/on Linux? Please update the INSTALL file.